To this end, you should be careful when drinking unidentified potions or you may be poisoned or potentially lose stats. Potions of this type come in variants of Strength, Dexterity, Intelligence, Vitality, Luck, Speed, and all Elemental Resistances. There also exist potions that increase or decrease stats by 1. Potions can also be identified with a Scroll of Identify, useful for finding Potions of Poison. Potion effects last for the entirety of the level, except for the Potion of Regeneration and Potion of Poison. Potions are either found in barrels, crates, Big Chests (which always have 2) or bought at the shop. Which effect each color has changes with every new game. Potions are single-use items available in a variety of colors. This can help distinguish scrolls when unidentified. *Note that when using unidentified scrolls, the scrolls that are used for specific items in your inventory (Identify, Recharge, and Enchant) will turn on the selection reticle to select another item. Teleports the user to a random location in the current level.Īdds or subtracts a random stat effect to a selected item. Reveals the entire map of the current level. Imbues the reader with the power to jump incredibly high once. Identifies an item without having to deal with possible negative effects. Unleashed power and unpredictable effects. A scroll can be identified by either using a Scroll of Identify, buying or using it. You can buy them from the shop or find them inside of barrels or crates. The only way to identify an item without doing so is to use a Scroll of Identify on that particular item.Īll items are automatically identified at the end of a run. Items are automatically identified when they are equipped or used. However, identifying one type of scroll or potion will identify every instance of that item for the duration of your run. All weapons and armor have different statistics: they must be identified individually. Most items are never identified by default, unless they are part of your starting equipment. Artifacts can be obtained in the same ways as regular items, but boss chests are more likely to hold artifacts. Being seen by the shopkeeper with a stolen item equipped will anger the shopkeeper.Īrtifacts spawn with a unique effect which can only ever be found once per a run. Various items can be sacrificed to Shrines.Īny item taken from Shops without being purchased will be labeled with a Stolen tag. Most armor and weapons in the game bestow stat modifiers to the player if they are being worn, which can increase or decrease attributes. Potions can be drank for a specific effect, which impart a status effect or stat change on the player. Like spellbooks, they can be thrown into the bonfire, adding 2 health to the bonfire's healing power. This adds 10 health to the bonfire's healing power. They can also be thrown into the bonfire at intermissions. Spellbooks impart knowledge of a new spell. Wands are a kind of weapon with special effects.Īrmor includes suits of armor, headgear, boots, but also rings and necklaces. This includes swords and bows, but also boomerangs, bombs, and rods. Items can be found in chests, obtained in Shops or received as gifts from Shrines.
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